

Even got lost a few times (which is great, so much to explore and enjoy, I like it) haha.

Mostly was exploring and catching 'mons I liked. While the level cap may seem restricting at first there's enough Chief Tamers down the line that the level cap is much higher than the levels of end game monsters, so you will probably not have to worry about not being able to overlevel with a single monster to make up for less party members. It's versatile enough that you can effectively give your monsters the best stats you can pass onto it (even higher with the stat cap disabled), pass down whichever moves you want onto it, and customize its appearance to your liking (and yes, that includes if you like its vanilla design, it's possible to keep that vanilla design). Unlike Pokemon, breeding in this game is the bread and butter for the majority of the games mechanics. Originally posted by SirConradTheIdiot:I'm going to make the assumption that this post was made before progressing to the point of unlocking breeding. Made me laugh that we could ride the Walrus early game.

"They dont respect you enough (to level up past LV10)" XD I know of the option allowing for un-limiting stats ceiling, Ill stick to that for now I guess. EDIT: The lore reason for level cap too was kinda funny. Besides you already gain less and less per level diff (or maybe its just based off enemy level/specie). Here lets do a middleground thing then: Lets say "past the (arbitrary level cap) of a current rank, divide EXP gains by 2 for the given 'mons. If I want to make a dark-only game, as I often gravitate to, with as little mons as possible, I feel its needlessly constraining the player to force a level cap. I could prob have tried with Cyndaquil too (even if it would have been harder). If I like X/Y/Z 'mons and want to do the whole game with these, and lets say they are not good or meta (whatever), I should STILL be able to push through with dedications and working around things, even if still at a disadvantage.įor ex: (though a weird one) I remember soloing Pokemon Silver (DS vers.) with Feraligatr. Their rule was absolute, until it was overthrown by a rebellion lead by Alex's own father many years ago.Īlex journeys out into the world, but the world is a lot harsher and more violent than he could ever anticipate, and he's flung headfirst into a terrible conflict that will plumb the deepest, darkest secrets of Crown Island and it's history.Instead of giving us freedoms, to do our own types of runs, it kinda drains the fun of choice. What Alex doesn't know, however, is that dark forces move behind the scenes to revive the dreaded Philosopher Kings, three otherworldly demigods who ruled over Crown Island with an iron fist. With the gargoyle dragon Dracoyle by his side, Alex sets off to see the country he knows so little about, and become a Monster Tamer himself. Monster Tamers are the most valuable people in society, and their bravery and deeds earn them renown and respect.Īlex Duke Sawyer is just an average boy who works on his parents farm, until one day he wins a monster of his own in a prize draw. The best and bravest of mankind go out to tame these creatures for all sorts of reasons, from biological study, to hunting and even high-value package delivery. Humans and monsters coexist on the island nation of Crown Island.
